The Mobile App Challenge is a semester-long competition for UC Merced students.

Start locally. Scale globally.

Identify a problem. Develop a solution.
Form a multidisciplinary team and utilize strong skillsets to excel (no coding experience necessary).
Deliver your idea in an accessible, intuitive, and portable approach.

Make an app. Make an impact.

BE A PART OF THE MOBILE APP CHALLENGE

Idea's Board

Idea #1: AI emotional well-being app designed to promote mental health.

Idea #2: AR map to plan and track bike paths and promote a healthy lifestyle.

Idea #3: Real-time streaming app to highlight community events.

Idea #4: A buzzword generator to add relevant keywords to make your resume stand out.

|Timeline

Current Event: Workshop 1:  Idea Development

MAC Launch Party

Come join us to hear about the new changes coming to MAC 2017. Socialize with fellow MAC students and network with our tech partners over food, music, and prizes. Highly recommended if you're interested in: tech for social good, tech mentorship, future internships with regional tech companies and having fun. Bring your app ideas and change your future!

October 6th, 6:00pm - 8:00pm in KL 355

Q&A Info Session

Are you interested in the Mobile App Challenge? Need help finding a team? Join us for free food and more information.

RSVP November 30, 6:00pm - 7:00pm in COB2 140

Idea Check 1

December 7th

Registration Closes

Idea Check 2

January 22

Workshop 1:  Idea Development

Have and idea, but need help making it better? Come to this workshop for assistance with fine tuning your idea.

RSVP January 31, 5:30pm - 7:30pm in COB2 140

Idea Check 3

Feburary 16

Workshop 2:   UI/UX

User Interface and User eXperience is a crucial component in app development. Learn to make your app intuitive and seamless for all to use.

RSVP February 14, 5:30pm - 7:30pm in COB2 140

Workshop 3A:  Android Development

Learn the foundations of mobile app development for android by building a basic app!

RSVP February 28, 5:30pm - 7:30pm in COB2 140

Workshop 3B:   iOS Development

Learn the foundations of mobile app development for IOS by building a basic app!

Read more March 2, 5:30pm - 7:30pm in COB2 140

Workshop 4:  Intellectual Property (IP)

Are you ready to take your app to the market? Learn about the imporance of protecting your rights as a developer.

Read more March 14, 5:30pm - 7:30pm in COB2 140

Market Study and Business Plan Due

Now that you application is complete, validate the usefulness of your app idea by testing it with the community. Create a marketing strategy to make your app a product.

March 17

Poster Draft Due

Teams will be showing their poster at the Semi-Finals. Content must be clear and informative. Posters are 36"x48", portrait orientation. Be sure to configure the PDF to 36"x48".

April 7

Workshop 5:   Presentation Skills

Presention is a critical step in selling your app. We will provide tips on how to be successful.

RSVP April 11, 5:30pm - 7:30pm in COB2 140

Poster Final Due

Teams' posters are due Friday, April 14th so they can be printed before Semi-Finals. Posters are 36"x48", portrait orientation.


Late posters will not be accepted.

April 14, 11:00pm

Practice Presentations

We will be hosting a mock presentation for teams to practice their presentation.

April 25, 5:30pm - 7:30pm in COB2 140

Semi-Finals

April 29, 8:30am - 4:30pm in COB2 130

Grand Finals and I2G

TBD

| Rules

App Idea Requirements and Deadlines

App Requirement:

  • Beneficial social impact
  • Apply to broad audience
  • Has to be original

Idea Checks:

Deadline Checkpoint Requirements
December 7th, 2016 1
  • Must have filled in application with app description
January 22nd, 2017 2
  • Must have refined app idea after first idea check
January 31st, 2017 3
  • Must have refined app idea after second idea check if not already approved

Team Guidelines and Requirements

  • Team Capacity: 2 - 4 students
  • Grad Students: Each team may have a max of one grade student
  • Team Requirements: At least one person from each team must attend each workshop

Semi-Final Award Categories

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Best Design, UI/UX:

Aesthetically pleasing and intuitive in use

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Most Technically Impressive:

Innovative and/or algorithmically impressive. Difficulty includes implementation, number of features, etc.

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Most Likely to Become a Product:

Actual product produced by end of the competition; market studies have been done to show this is something people want

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Best Pitch:

(on stage) Engaging and interesting; can answer questions effortlessly and display thorough knowledge of app; explanations are effective and concise

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Best on Stage Presentation:

(poster session) Engaging and interesting; can answer questions effortlessly and display thorough knowledge of app; able to effectively sell app idea within time constraints

PRIZES: $$$

CITRIS